They have released a trailer which shows much more gameplay and the extent of the brutality
“Our last game Chivalry was about chopping off people’s heads with a sword. Mirage takes that core gameplay DNA and explodes with a range of new bloody, brutal combat possibilities thanks to the addition of powerful magic” said Steve Piggott, Torn Banner CEO and game designer on Mirage: Arcane Warfare. “Mixing in the elements of fantasy and magic allow us to add entirely new components and levels of complexity to that core team-based combat concept that we find so much fun to play.”
Mirage: Arcane Warfare will launch later this year for steam. We expect to hear much more information and progress about Mirage: Arcane Warfare in the upcoming months.
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